The bodies of the car were both a great deal of fun and also very challenging. I had to imagine all of the different shaped building blocks which would form the various body panels. I first created the vectors for half of the vehicles, duplicated, flipped and aligned before combining them. In the first screen capture we see the front and rear fenders, the passenger cab and the hood of the little truck The square shape will form the box of the pickup. The outside oval , which is the chassis base was only used to guide my sizing of the vehicle.
I then used the offset tool to create the vectors I needed to shape the inside of the cab and ox of the pickup.
That’s how the first vehicle vectors were created. The other vehicles used many of these same pieces.
Published with permission from precisionboard.blogspot.com. Source.