Blogs
Why not in the real world too!
In the last four days I’ve grabbed more than twelve hundred photographs of everything Disney. What I’ve seen is nothing short of breath taking. Such wonderful attention to detail and story telling at every turn.
Free yourself from the insanity of Zebra analysis with Autodesk Shape
So you’re working on your surface model, and you are trying to get everything to match up nicely, usually to either G1 (tangent) continuity, or G2 (curvature) continuity. You think things look pretty good, you join them all together, you run ShowEdges to see if your model has any naked edges……and then you use Zebra to check that your edges are continuous in the way you desire. Which, frankly, I think is completely nuts. Allow me to explain.
Trip for inspiration
This week Peter and I are in Tokyo visiting the two Disney parks here. The Disney Imagineers are the very best in this industry and these two parks demonstrate that at every turn. This week we will observe and record as much of that creative work as possible. In two days I’ve taken more than 900 photos. Wonderful design abounds with great examples of CNC routing.
Why we build our surface models from scratch
Well, it’s time to dust off this blog and get it going again! It’s been way too long. Let’s just say life happens sometimes, but I’m glad to be back at this again. So, to kick off the first post, I’m going to talk about something that we spend a lot of time talking to customers about when we build surfaces from laser scanned data. We’re often asked, “Why do you use Rhino3D to do reverse engineering work, instead of one of the purpose made reverse engineering software platforms?” The short answer comes down to one word – quality.
Paint paint paint
The last few weeks have been largely all about paint as we near the end of the second phase of the Cultus Lake Adventure Park. For that project there were three main signs. I’ve posted the various phases of the project in the last weeks. Here’s a series of pictures showing the painting of these projects by our talented crew.
Sign Builder Illustrated June Cover – KDF’s – Callahan’s Build
Thank you Sign Builder Illustrated Magazine once again for putting KDF on the cover featuring the Callahan’s Project! What a fun project this was. Click below for the article.
Let the Wrapping Begin! KDF Custom Wrap Sign
The shop is all abuzz with the news! We’re very excited to announce we have completed the construction of our new wrap area! We’ve tripled our capacity and we’re ready to wrap! Of course now we need a sign for the 18′ walls and you know a small sign won’t do. So… we went with a 6′ x 7′ footprint. Nanette came up with a real nice design that we could work with to make a printable dimensional sign. Here is the original design Once Rad setup the file for production it was time to cut the foam. We started by cutting the elements of the sign out of simple white gator foam of varying thicknesses.
Skallywag promotional video
Our client in Trinidad asked us to do up a short video of the project to aid them in promoting it as it is built. Because many of the big pieces are already shipped we decided to focus on the wonderful characters that will populate Skallywag Bay.
Looking back ten years
I was looking through old posts on this blog and came across one I posted five years ago. It was reviewing my decision of five years before that about the jump to purchase a MultiCam CNC router and EnRoute software. It also meant learning to use new materials such as Precision Board.